In development · Minecraft 1.7.10 · LOTR Mod v36.15

Lord of Entities logo

Lord of Entities

Mûmakil, Fellbeasts, Ents and siege engines for 1.7.10.

Overview

Lord of Entities icon

Lord of Entities adds creatures and war machines from Middle-earth to 1.7.10. I maintain this fork: it has a modern build setup and CI, and I keep it working next to the packs and ID extenders it has to run with.

At a glance

StatusIn development
TypeMod
Minecraft1.7.10
LOTR Modv36.15
Tags
entitiescreaturessiegemaintenance

What it does

  • Creature roster including Mûmakil, Fellbeasts, Ents and Shelob's spiders
  • Siege weaponry, catapults and hwachas, with their own physics and sounds
  • Reworked onto Gradle 8.6 with RetroFuturaGradle, so it compiles on Java 17 and 21 while still emitting Java 8 bytecode
  • GitLab CI and GitHub Actions workflows building artifacts on every push
  • Selective creature balancing and animation polish, with LOTR alignment integration
  • Alignment with LOTR LimitlessIDs extended item and entity registry hooks

Install

  1. Drop the built jar into mods/.
  2. Roadmap items in progress: siege weapon physics and sounds, creature rebalancing, LimitlessIDs registry hooks.

Reporting

Open an issue with screenshots, the exact jar version and the part of the log where it breaks. Not sure it's a bug? Ask on Discord first.

Credits

Original Lord of Entities by puredoom, with Dwarven Realms by Hummel009. Maintained by Kronspire under an All Rights Reserved licence with accreditation to both.

Support me

This mod is free and always will be.

Other projects