Released · Minecraft 1.7.10 · LOTR Mod any
MPM+ Skinfix
Steve64 and Alex skins that actually load.
Overview
A client-side patch for MorePlayerModels+. Instead of relying only on Crafatar, it loads Steve64 and Alex skins from minecraft.net and falls back to Mineatar if that fails.
At a glance
| Status | Released |
| Version | v1.0.0 |
| Type | Patch |
| Minecraft | 1.7.10 |
| LOTR Mod | any |
| Tags | skinscoremodclientfix |
What it does
- Fixes Steve64 and Alex models reverting to default Steve when Crafatar is down or rate-limiting
- Loads skins directly from minecraft.net through the vanilla SkinManager pipeline
- Automatic fallback to Mineatar if Mojang's skin servers are unreachable
- Model and appearance persistence between singleplayer worlds and multiplayer servers
- Patches LOTR map and shield skin rendering for 64x64 and Alex models
- Lightweight ASM coremod patch that adds no measurable overhead
Install
- Drop MPMPlusSkinFix-1.0.0.jar into .minecraft/mods next to MorePlayerModels-Plus-4.2.jar.
- Client-side only, do not install it on servers.
Reporting
Open an issue with screenshots, the exact jar version and the part of the log where it breaks. Not sure it's a bug? Ask on Discord first.
Credits
Addon for MorePlayerModels+ by KAMKEEL, originally by Noppes. Skin fallback by Mineatar.