LOTR Combat
Weapon proficiency, 3D directional shields, quivers, and tactical NPC combat AI by MANNEEE10 and Kronspire
RPG race and faction progression system featuring six playable races, 49 specialization paths, six progression stages, active R-key abilities, and V3 unit hire caps with in-game ledger tracking. Originally created by MANNEEE10, now maintained and expanded by Kronspire.
| Status | In development |
| Type | Mod |
| Minecraft | 1.7.10 · Forge |
| LOTR Mod | v36.15 |
| Install on | Client and server |
| Tags | racesrpgprogressionabilitiesfactions |
| Also known as | LOTR Raceslotr racesLOTR Race Modlotr race modlotrracesMANNEEE LOTR Racesmanneee lotr racesMANNEEE's LOTR Race ModLOTR Races Modlotr races modlotr races 1.7.10lotr races minecraftlotr races kronspiremanneee10 lotr races |
First time setting up LOTR Mod addons? The install guide covers Forge, the LOTR Mod, and what goes on a server.
Common questions about LOTR Races, compatibility, and gameplay.
Players can choose from Orc, Human, Dwarf, Elf, Hobbit, and Troll-kin, plus unlockable legendary paths such as Istari and the Balrog trial.
At Stage 2, players commit to one of 49 specialization paths, unlocking passives, unit hiring caps, and active R-key combat abilities as their alignment and quest points increase across 6 stages.
Not yet. It is currently in active development and will require Minecraft 1.7.10, Forge 10.13.4.1614, and The Lord of the Rings Mod v36.15.
Weapon proficiency, 3D directional shields, quivers, and tactical NPC combat AI by MANNEEE10 and Kronspire