LOTR Races
Races, faction paths, 6-stage progression, and unit hire caps by MANNEEE10 and Kronspire
Tactical combat overhaul featuring weapon proficiency progression, per-weapon familiarity, 3D directional shields with timed parrying, Baubles quivers, and tiered NPC combat AI (tiers 1–7) with formations and battlefield morale. Originally created by MANNEEE10, now maintained and expanded by Kronspire.
| Status | In development |
| Type | Mod |
| Minecraft | 1.7.10 · Forge |
| LOTR Mod | v36.15 |
| Requires | Baubles Expanded |
| Install on | Client and server |
| Tags | combataishieldsweaponsproficiency |
| Also known as | LOTR Combatlotr combatLOTR Combat Evolvedlotr combat evolvedlotrcombatMANNEEE LOTR Combatmanneee lotr combatMANNEEE's LOTR Combat EvolvedLOTR Combat Modlotr combat modlotr combat 1.7.10lotr combat minecraftlotr combat kronspiremanneee10 lotr combat |
First time setting up LOTR Mod addons? The install guide covers Forge, the LOTR Mod, and what goes on a server.
Common questions about LOTR Combat, compatibility, and gameplay.
LOTR Combat Evolved is an in-development combat overhaul for The Lord of the Rings Mod (v36.15) on Minecraft 1.7.10, originally created by MANNEEE10 and maintained and expanded by Kronspire.
Skill progresses from untrained (-40% damage) to master (+25% damage) across distinct melee and ranged weapon tracks. Each individual weapon copy also has its own familiarity tracking.
Craftable main-hand and Baubles off-hand shields block frontal incoming attacks within a 120-degree arc. Timing a block just before a strike negates damage and knocks the attacker back.
Not yet. It is currently in active development and will require Minecraft 1.7.10, Forge 10.13.4.1614, The Lord of the Rings Mod v36.15, and Baubles Expanded.
Races, faction paths, 6-stage progression, and unit hire caps by MANNEEE10 and Kronspire
Far LOD rendering and performance overhaul by MANNEEE10 and Kronspire