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LOTR Combat

Weapon proficiency, 3D directional shields, quivers, and tactical NPC combat AI by MANNEEE10 and Kronspire.

  • Side: client + server

Overview

LOTR Combat icon

Tactical combat overhaul featuring weapon proficiency progression, per-weapon familiarity, 3D directional shields with timed parrying, Baubles quivers, and tiered NPC combat AI (tiers 1–7) with formations and battlefield morale. Originally created by MANNEEE10, now maintained and expanded by Kronspire.

At a glance

StatusIn development
TypeMod
Minecraft1.7.10 · Forge
LOTR Modv36.15
RequiresBaubles Expanded
Install onClient and server
Tags
combataishieldsweaponsproficiency
Also known as
LOTR Combatlotr combatLOTR Combat Evolvedlotr combat evolvedlotrcombatMANNEEE LOTR Combatmanneee lotr combatMANNEEE's LOTR Combat EvolvedLOTR Combat Modlotr combat modlotr combat 1.7.10lotr combat minecraftlotr combat kronspiremanneee10 lotr combat

What it does

  • Weapon Proficiency & Familiarity: master swords, daggers, spears, lances, axes, hammers, and ranged weapons (-40% untrained to +25% master) plus per-item familiarity tracking
  • Directional Shields & Parry: craftable main-hand and off-hand shields (Baubles slot) with 120° frontal blocking and precision parrying to counter and knock back attackers
  • Baubles Quiver: dedicated quiver Baubles slot that auto-refills arrows and crossbow bolts directly to your active hand
  • Tiered NPC Combat AI: tiers 1 to 7 threat scoring, target prioritization, wounded-target focus, race traits, and morale dynamics
  • Battlefield Formations: NPCs organize into tactical combat formations including Line, Wedge, Square, and Shieldwall
  • Ecosystem Integration: hooks into LOTR Mod v36.15 and pairs seamlessly with LOTR Races and LOTRGUILib

Install

  1. Not released yet. It will require Forge 10.13.4.1614, The Lord of the Rings Mod v36.15, and Baubles Expanded.

First time setting up LOTR Mod addons? The install guide covers Forge, the LOTR Mod, and what goes on a server.

Reporting

Open an issue with screenshots, the exact jar version and the part of the log where it breaks. Not sure it's a bug? Ask on Discord first.

Credits

Originally created by MANNEEE10. Maintained and expanded by Kronspire. Built on The Lord of the Rings Mod by Mevans.

Support me

This mod is free and always will be.

Frequently asked questions

Common questions about LOTR Combat, compatibility, and gameplay.

What is LOTR Combat Evolved?

LOTR Combat Evolved is an in-development combat overhaul for The Lord of the Rings Mod (v36.15) on Minecraft 1.7.10, originally created by MANNEEE10 and maintained and expanded by Kronspire.

How does weapon proficiency work?

Skill progresses from untrained (-40% damage) to master (+25% damage) across distinct melee and ranged weapon tracks. Each individual weapon copy also has its own familiarity tracking.

How do directional shields and parrying work?

Craftable main-hand and Baubles off-hand shields block frontal incoming attacks within a 120-degree arc. Timing a block just before a strike negates damage and knocks the attacker back.

Is LOTR Combat released yet?

Not yet. It is currently in active development and will require Minecraft 1.7.10, Forge 10.13.4.1614, The Lord of the Rings Mod v36.15, and Baubles Expanded.

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